Below are a collection of my articles. The journal sections contains smaller and more frequent posts. They serve as my Notebook.
Blog Necromancy
My last update on this blog is from 2020, just after a game jam in between jobs.
The last couple of years has been crazy, between the world events that everybody knows about and my professional life. During this time, I had the time to lead a small team of soft dev and get a lot of responsibility. Although it was a rich experience, and I’m much wiser (I hope not too cynical), it took most of my time and energy.
GameJam: 3 keys on the Run
This week, I participated in Python Discord’s 2020 GameJam. GameJams are sort of hackathon for games, often video games. In limited time and from scratch, you have to build a video game alone or with a small team, in a limited time, from a few hours to several days!
The aim of this game jam was to use the arcade game framework with Python. I already told you about arcade and how clear and simple it is, in my last article.
How to code a simple Minesweeper game, on a lazy Sunday
Recently, I had the opportunity to train and discover various algorithms to improve my Python skills but also programming skills in general. After some weeks of training, on a lazy Sunday, I was wondering how easy it would be to code a simple minesweeper game.
I discovered the Arcade library on an episode of Talk Python to Me where the creator, Paul Craven, was invited. I was impressed with how simple and clear the library was (compared, in my opinion, to Tkinter which I talk about in my previous blog post here ).
Abandoned project: Data visualisation App with Magic the Gathering
Hello there! It’s been a while but I didn’t abandon this blog. However, I will talk today of an abandoned project of mine and why it still has value for me.
A great way to learn anything is having little projects. It helps confronts your theoretical knowledge to reality and make you resolve problems. As a self-taught hobbyist programmer it’s especially important to me, because it’s the only form of evaluation I can get.
Refactoring biology project : Part 2
Hi again!
This blog article is a follow up on my refactoring attempt of a biology project. Go read part 1 if you have missed it!
First task was to make the code more readable and easier to modify. Without changing how the variable were stored or the logic of the program, i just made helper function of the repetition. So, for the code of the earlier blog post: