Below are a collection of my articles. The journal sections contains smaller and more frequent posts. They serve as my Notebook.
Creating a scripting language for a VN Engine part 1
Creating a scripting language for a Visual Novels This article will be the first of a series and will be written alongside my project. Preliminary to this post, I’ve played for quite some time with Godot and made some little Engine for writing Visual Novels (VN). I later reworked it, integrating some patterns I’ve observed into GDQuest course that I bought earlier. Everything worked as expected, but editing each Scene was a lot of repetitive work.
Blog Necromancy

My last update on this blog is from 2020, just after a game jam in between jobs.
The last couple of years has been crazy, between the world events that everybody knows about and my professional life. During this time, I had the time to lead a small team of soft dev and get a lot of responsibility. Although it was a rich experience, and I’m much wiser (I hope not too cynical), it took most of my time and energy.
GameJam: 3 keys on the Run
This week, I participated in Python Discord’s 2020 GameJam. GameJams are sort of hackathon for games, often video games. In limited time and from scratch, you have to build a video game alone or with a small team, in a limited time, from a few hours to several days!
The aim of this game jam was to use the arcade game framework with Python. I already told you about arcade and how clear and simple it is, in my last article.
How to code a simple Minesweeper game, on a lazy Sunday
Recently, I had the opportunity to train and discover various algorithms to improve my Python skills but also programming skills in general. After some weeks of training, on a lazy Sunday, I was wondering how easy it would be to code a simple minesweeper game.
I discovered the Arcade library on an episode of Talk Python to Me where the creator, Paul Craven, was invited. I was impressed with how simple and clear the library was (compared, in my opinion, to Tkinter which I talk about in my previous blog post here ).
Abandoned project: Data visualisation App with Magic the Gathering
Hello there! It’s been a while but I didn’t abandon this blog. However, I will talk today of an abandoned project of mine and why it still has value for me.
A great way to learn anything is having little projects. It helps confronts your theoretical knowledge to reality and make you resolve problems. As a self-taught hobbyist programmer it’s especially important to me, because it’s the only form of evaluation I can get.